Color Snap game idea
+2011-12-11Created in a game design workshop during my Bachelor studies, this is the pitch sheet for a IPhone game idea based on pinning down colors in your immediate surroundings.
Static link to Color Snap game idea
Johannes Neumeier
Designer
email contact@konturart.net
phone +358 50 53 61 961
Static link to Color Snap game ideaIn 2008 the University of Applied Sciences in Turku, Finland, required a visial identity and online presence for a newly initiated networking project dedicated to the restoration of old Finnish wood housing and the preservation of traditional building methods for such.
The logo design picks up on the ideals of renewing and recycling while at the same time showing a stylised house and features of wood working tools. The website created for the center includes administrative tools for publishing news and up to date images.
Static link to Turun Restaurointi Keskus identity and website
Can we be split outselves into color chanels, seperated from and still part of what we are?

Can we be split outselves into color chanels, seperated from and still part of what we are?
What remains, if our identities fall to pieces like lines of code, like the bits and bytes of an digital image?

What remains, if our identities fall to pieces like lines of code, like the bits and bytes of an digital image?
Johannes Neumeier
Digital designer and developer
born 23.01.1985, Hutthurm, Germany
Responsibilities at Magis Multimedia encompass a variety of design and coding tasks. Hired in 2010 as Junior Flash Designer to fill a temporary production peek, I have since been given growing responsibilities in projects of all fields of the companies activities. Besides Flash animation and Actionscript coding, the technical and visual execution of projects for major accounts has been entrusted in me. Tasks range from conceptualizing, designing and illustrating to php programming, database design and most and foremost front end development for websites.
During a ten week internship period I quickly adopted to the companies workflow and coding practices and worked on a variety of web projects. My skillsets in screen design and Flash was positively put to use and I was assigned the visual and technical execution of established clients' projects. The internship was followed by a part time employment for the summer of 2008.
In my bachelor studies at the Art Academy of Turku I received a broad and multidisciplinary foundation in the Digital Arts ranging from visual design to programming and 3D techniques.
My graduation thesis investigates the possibilities of experimental workflows in digital media, particularly with 3D techniques.
See below for a more detailed listing of education and work experience.
| 2010 present: | Employment at Magis Multimedia Oy as Flash Designer |
| 2006 2010: | Studies in Digital Arts at the Arts Academy of Turku, Finland Graduated Bachelor of Media Arts |
| 2008: | Internship and employment at Medusa Works Oy, Turku, Finland |
| 2007: | Mobile game translations (english to german) for Requiem Software Labs, Boston, USA (distance work) |
| 2006 2007 | Template coding and web design partnership with Designloge, Mόnchen, Germany (distance work) |
| 2005 2006: | Studies in Information Technology at the Open Univercity of Joensuu, Finland |
| 2004 2005: | Freelance Work for Studio Illustration & Design, Passau, Germany |
| 2004 present: | Freelance graphic & webdesign |
| 1997 2004: | High/grammar school with emphasis on fine arts and english language, Passau, Germany |
When we look into the distant, we look to the near.

When we look into the distant, we look to the near.